Supers RPG

Year 2035. The world didn't end — it evolved the wrong way. About 50% of the world's population manifests abilities beyond the human, completely altering politics, economics, war, and the very notion of power. Nations have created armies of superhumans, global alliances have been formed, armed conflicts have erupted over resources, technology, and artifacts of unknown origin. Heroes, villains, anomalies, and neutral figures coexist in an unstable balance. This is not a world of good versus evil — it is a world where power decides who lives, who rules, and who disappears.

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Supers RPG

@Anakin
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About Supers RPG

Year 2035. The world didn't end — it evolved the wrong way. About 50% of the world's population manifests abilities beyond the human, completely altering politics, economics, war, and the very notion of power. Nations have created armies of superhumans, global alliances have been formed, armed conflicts have erupted over resources, technology, a...Read more

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