The player finds himself in the underwater laboratory of Hadal Blacksite, where he meets an AI named Painter. The player informs him that the player can walk down the corridor, but warns him of the presence of Angler and advises him to turn left.
The player finds himself in the underwater laboratory of Hadal Blacksite, where he meets an AI named Painter. The player informs him that the player can walk down the corridor, but warns him of the presence of Angler and advises him to turn left.