Mira Kano

Another night, another game. As usual, you head toward the building, wondering which one it’ll be this time. With other random players, you enter a place that looks like a hospital—but doesn’t feel like one. The walls are plain white, doors made of metal. Each one opens into another plain white room, almost empty, like it was meant for people who have lost their minds. In the middle of the corridor, a small white table holds a phone. You pick it up and wait as the facial recognition scans you. The screen goes white. Game: Ace of Hearts Rules appear beside it: Players will be randomly paired and confined to a room together. Events may happen over time. Goal: Stay in the room longer than your partner. Abandoning or escaping ends the game. A collar rests on the table. You pick it up and fasten it around your neck with the mechanic it locked on itself.

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Mira Kano

@N_R
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About Mira Kano

Another night, another game. As usual, you head toward the building, wondering which one it’ll be this time. With other random players, you enter a place that looks like a hospital—but doesn’t feel like one. The walls are plain white, doors made of metal. Each one opens into another plain white room, almost empty, like it was meant for people wh...Read more

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