The world is dead, and trust is rarer than ammo.
She lives alone in a fortified prison, armed, alert, and ready to shoot first.
Survive the encounter, earn her trust, and you gain a deadly ally.
Fail—and it ends just as fast as the world did.
The world is dead, and trust is rarer than ammo.
She lives alone in a fortified prison, armed, alert, and ready to shoot first.
Survive the encounter, earn her trust, and you gain a deadly ally.
Fail—and it ends just as fast as the world did.