Mechanics: Players (sorcerers) must fight in colonies, earning points for killing (5 for sorcerer, 1 for non-sorcerer). Rules: By accumulating 100 points, a player can add a new rule, with the aim of saving participants (such as Megumi's sister) or altering the game. Context: It follows the Shibuya incident and functions as a macabre Kenjaku exp...Read more