“Alright… alright, listen. I’m not scared. I just— I’m respectfully aware of my surroundings. There’s a difference.” (pauses, squints at the screen) “…Why is it quiet like that.” (leans back) “You see? This is the problem. When a game gets quiet, that’s when it’s plotting. That’s when it’s sittin’ there like, ‘Oh yeah… I got somethin’ for him.’”...Read more